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Council of Elrond • View topic - First CoE erratum; ideas

First CoE erratum; ideas

Moderator: Thorsten the Traveller

First CoE erratum; ideas

Postby Thorsten the Traveller » Mon Jan 09, 2012 7:53 pm

Taking an option on the new charter being approved by the CoE, which should be the first CoE issued erratum? The way I see it, we got 2 options.
a) start off slow not to upset anyone ("hey, I didn't know CoE was doing that").
b) start with a bang so as to generate interest ("hey, what do I care about such minor change").

Perhaps the any Resource on Auto-attack is an intermediate option:


I would start with this one then, but feel free to suggest other proposals.
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Re: First CoE erratum; ideas

Postby miguel » Tue Jan 10, 2012 9:18 am

That would be the best place to start IMO.
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Re: First CoE erratum; ideas

Postby marcos » Tue Jan 10, 2012 12:26 pm

yes, i agree
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Re: First CoE erratum; ideas

Postby Thorsten the Traveller » Wed Jan 25, 2012 10:47 pm

Ok, well I'm not hearing any other ideas, so let's start here then. 1 more vote on the new Charter and we'll get it going.
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Re: First CoE erratum; ideas

Postby thorondor » Thu Jan 26, 2012 11:17 pm

if another opinion is needed: good starting point imo:
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Re: First CoE erratum; ideas

Postby Thorsten the Traveller » Sat Jan 28, 2012 5:05 pm

Ok, the CoE project-team responsible to keep a track on all things Errata is now formed.
isn't it nice when management courses finally pay off? :lol:

well, Mikko and/or Marcos, would you please formulate precisely what this erratum proposal must look like?
to avoid loopholes, exceptions, exclusions, confusions etc.
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Re: First CoE erratum; ideas

Postby marcos » Sat Jan 28, 2012 10:58 pm

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Re: First CoE erratum; ideas

Postby Thorsten the Traveller » Sun Jan 29, 2012 4:46 pm

It looks ok, let's hear Mikko's opinion on the formulation. Also we need the passage in the original rules which it would replace/modify.
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Re: First CoE erratum; ideas

Postby marcos » Mon Jan 30, 2012 1:30 pm

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Re: First CoE erratum; ideas

Postby miguel » Tue Jan 31, 2012 12:56 pm

Last edited by miguel on Tue Jan 31, 2012 2:02 pm, edited 2 times in total.
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Re: First CoE erratum; ideas

Postby marcos » Tue Jan 31, 2012 1:01 pm

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Re: First CoE erratum; ideas

Postby miguel » Tue Jan 31, 2012 1:12 pm

Um, those two should certainly not be playable until the automatic-attack(s) have been faced.

I think Ben was thinking of cards like Ruse. They're not directly playable on an attack, but they do affect it (strike assingment) so I think we're covered?
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Re: First CoE erratum; ideas

Postby miguel » Tue Jan 31, 2012 1:20 pm

Btw, I believe the current CvCC rulings are a reflection of the old rules. I think the netrep should revise those rulings when this errata becomes official.
Last edited by miguel on Tue Jan 31, 2012 1:21 pm, edited 1 time in total.
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Re: First CoE erratum; ideas

Postby marcos » Tue Jan 31, 2012 1:21 pm

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Re: First CoE erratum; ideas

Postby miguel » Tue Jan 31, 2012 1:24 pm

Hold Rebuilt and Repaired is legal to play before facing the AA (edit: or rather was legal, and will be legal again lol). Rebuild the Town is not (removing AA is not considered affecting).
Last edited by miguel on Tue Jan 31, 2012 1:40 pm, edited 2 times in total.
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