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Council of Elrond • View topic - What Sauron considers ok changes.

What Sauron considers ok changes.

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What Sauron considers ok changes.

Postby Sauron » Tue Mar 08, 2011 1:25 am

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Re: What Sauron considers ok changes.

Postby Bandobras Took » Tue Mar 08, 2011 3:27 am

Remember, NetRep rulings are official. This does not necessarily mean they are correct.

You probably aren't playing Fallen Wizards .
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Re: What Sauron considers ok changes.

Postby Sauron » Tue Mar 08, 2011 2:19 pm

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Re: What Sauron considers ok changes.

Postby Thorsten the Traveller » Wed Mar 09, 2011 10:59 am

Sauron, am I correct then in assuming you don't want any real changes (i.e. other than interpretations and rewordings), not even ones that serve the purpose of simplification (such as the "cards playable on automatic-attacks"), a goal which you mention in the OP as the main/only legitimate goal for change? My question to you was to name a few things you would like to see differently, but I can see none in the OP.

Then could you elaborate more on what you think the ICE vision you refer to several times is about? Referring to some unspecified set of principles as a reason for (not) doing something is rather unsound of course, then it belongs more to the realm of religion almost.

Imo, what it basically comes down to is: which version of the game attrackts more crowd? If all current tournament players are Saurons, and they would leave the game because the "vision of ICE" is substantially breached by something like a "cards on aa rule", which ruins the game, well then: it's their party.... but somehow I doubt that.

Your concerns for yearly or frivolous change are duly noted.
But going from no change to yearly change, decided frivolously, does that seem very plausible? Not to me. So this concern should not lead to mere conservatism. Yes the CoE is only human, we are fallible indeed, but keep in mind also this is a game, and ICE were not demi-gods.
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Re: What Sauron considers ok changes.

Postby Sauron » Wed Mar 09, 2011 1:27 pm

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Last edited by Sauron on Wed Mar 09, 2011 1:32 pm, edited 1 time in total.
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Re: What Sauron considers ok changes.

Postby Sauron » Wed Mar 09, 2011 1:32 pm

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Re: What Sauron considers ok changes.

Postby marcos » Wed Mar 09, 2011 2:10 pm

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Re: What Sauron considers ok changes.

Postby Bandobras Took » Wed Mar 09, 2011 2:21 pm

Remember, NetRep rulings are official. This does not necessarily mean they are correct.

You probably aren't playing Fallen Wizards .
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Re: What Sauron considers ok changes.

Postby Sauron » Wed Mar 09, 2011 2:29 pm

Are you saying every alignment must have the ability to get 7 TP tournament wins at an equal level?

So you want level playing field in terms of alignment, not in terms of players?

This will never happen. The various alignments have their specific weaknesses and strengths. To figure out and fix all the inequalities between the various alignments will never happen. 1 example, dragon factions. So do we make all factions attack XYZ reigon or do we make dragon factions not attack? Another example Hero items are generally worth more than Minion items we going to normalize that? Another example Minion and Hero versions of the same item work different ie Arkenstone.

How would you propose we normalize all these things?
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Re: What Sauron considers ok changes.

Postby thorondor » Wed Mar 09, 2011 3:00 pm

i dont mind that ring "dunk" for minion or FW is more difficult than for heroes. would it have been easier, sauron would have won back the ring or saruman would have become the new master of arda.
i guess ICE did this on purpose. i am sure back then it was not often seen that the ring was redeemed by sauron in barad dur. and ICE had time enough to correct this for minion, if they wanted to. so i guess they wanted it exactly that way: the possibilties are there, but chances are very low. same for FW.

i know that argueing with the books often doesnt help. i still like the moments the game reflects and books and i wont argue against it.

maybe it would have been smart to give 8 or even 9 TPs to a ring "dunk" with minion/FW. so if i thnk there should be some change (which i do not), i´d rather go that route.
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Re: What Sauron considers ok changes.

Postby Bandobras Took » Wed Mar 09, 2011 3:08 pm

Minion dunk is still at least possible in a tournament setting; I'd rather this not turn into a debate of specifics, since Sauron's talking about general principles. When marcos of all people can't figure out a way to make something work, that's a good sign that it's not going to work.

So yes, the FWs are essentially gypped out of the possibility of 1 TP/round compared to alignments. This is not a level playing field; and Sauron asked for an example in which the playing field might be leveled.
Remember, NetRep rulings are official. This does not necessarily mean they are correct.

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Re: What Sauron considers ok changes.

Postby Thorsten the Traveller » Wed Mar 09, 2011 3:35 pm

Stone-age did not end because man ran out of rocks.
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Re: What Sauron considers ok changes.

Postby thorondor » Wed Mar 09, 2011 3:59 pm

Last edited by thorondor on Wed Mar 09, 2011 4:05 pm, edited 1 time in total.
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Re: What Sauron considers ok changes.

Postby Sauron » Wed Mar 09, 2011 4:01 pm

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Re: What Sauron considers ok changes.

Postby Bandobras Took » Wed Mar 09, 2011 6:09 pm

Remember, NetRep rulings are official. This does not necessarily mean they are correct.

You probably aren't playing Fallen Wizards .
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