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Council of Elrond • View topic - A Universal Rules Document?

A Universal Rules Document?

Moderator: Thorsten the Traveller

A Universal Rules Document?

Postby Bandobras Took » Mon Aug 02, 2010 11:42 pm

Remember, NetRep rulings are official. This does not necessarily mean they are correct.

You probably aren't playing Fallen Wizards .
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Re: A Universal Rules Document?

Postby marcos » Tue Aug 03, 2010 12:11 am

if you ask me, you can go ahead. Anyways, judge certification program is quite dead in all senses, it would be good to reanimate it... But i'm not sure if we have an active "big level judge" that can certificate another "new judges"

oppinions?
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Re: A Universal Rules Document?

Postby thorondor » Tue Aug 03, 2010 4:03 pm

these 2 topics will definately be on the agenda for the next COE session. lets have a thread where we gather all ideas that should be addressed during this session.
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Re: A Universal Rules Document?

Postby Bandobras Took » Wed Aug 04, 2010 3:45 am

I still will likely start in . . . two days, now . . . because I feel it best to do it while I've still got the motivation. If nothing else, I can always post it somewhere as a fan document. :)
Remember, NetRep rulings are official. This does not necessarily mean they are correct.

You probably aren't playing Fallen Wizards .
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Re: A Universal Rules Document?

Postby thorondor » Wed Aug 04, 2010 8:32 am

dont let anything prevent you from starting RIGHT NOW ;-)
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Re: A Universal Rules Document?

Postby Bandobras Took » Wed Aug 04, 2010 11:32 pm

Only my own stubborness. One more day until it's too late to register a protest!
Remember, NetRep rulings are official. This does not necessarily mean they are correct.

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Re: A Universal Rules Document?

Postby Bandobras Took » Thu Aug 05, 2010 5:48 pm

All right. Here will be the version plan/schedule:

1.0 All basic rules incorporated
2.0 All non-card-specific CRF rulings incorporated
3.0 All non-card-specific NetRep rulings incorporated
4.0 All card-specific rulings from either source incorporated

This plan allows for definite updates without having the Universal Rules Document be bogged down by too many details and sources at any given point.
Remember, NetRep rulings are official. This does not necessarily mean they are correct.

You probably aren't playing Fallen Wizards .
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Re: A Universal Rules Document?

Postby Bandobras Took » Thu Aug 05, 2010 6:00 pm

And here will be the structure of the document. I am most definitely not following the structure of the ICE documents:

I. Introduction
A. How to use the document
B. About the editor :)

II. Glossary of Terms
(This will cover card attributes and other items not covered in detail below)

III. Player Turn Summary
(This will not describe game mechanics other than to describe what actions you can take in a given phase)
A. Building a Deck
1. Location Deck
2. Play Deck
3. Sideboard
B. Starting Cards
C. Untap Phase
D. Organization Phase
E. Long Event Phase
F. Movement/Hazard Phase
G. Site Phase
H. End-of-Turn Phase
I. Victory Conditions
1. Eliminating Your Opponent's Avatar
2. Winning By Means Of The One Ring
3. Winning By Means Of Marshalling Points

IV. Game Mechanics
A. Timing And Actions
B. Active Conditions of Actions
C. Actions Caused as a Result of Passive Conditions
D. Tapping and Untapping
E. Healing
F. Playing Character Cards
1. Playing Avatars
2. Playing Characters
3. Playing Ringwraith Followers
4. Organizing Characters and Companies
5. Playing Characters as the Result of a Successful Influence Attempt Against Your Opponent
G. Playing Ally Cards (will also include Influence Attempt Rules)
H. Playing Faction Cards (including Influencing them away from an opponent)
I. Playing Item Cards (including Influencing them away from an opponent)
J. Playing Resource Permanent Events
K. Playing Resource Long Events
L. Playing Resource Short Events
M. Playing Hazard Creatures
N. Playing Hazard Events
O. Playing Agent Hazards
P. Combat As The Result of Creatures
Q. Combat As The Result of Automatic Attacks
R. Combat As The Result of Agent Attacks
S. Combat As The Result of an Opposing Company
T. Corruption
U. Movement
1. Starter Movement
2. Region Movement
3. Under-deeps Movement
4. Special Movement

I will also include, where I believe necessary, asides explaining difficult/controversial cards and how they interact with the rules. I also intend to give advice for judges/tournament organizers on adjudicating situations (most notably with timing/actions).

Feel free to point out any potential topics I missed.
Remember, NetRep rulings are official. This does not necessarily mean they are correct.

You probably aren't playing Fallen Wizards .
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Re: A Universal Rules Document?

Postby marcos » Thu Aug 05, 2010 6:16 pm

great stuff
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Re: A Universal Rules Document?

Postby Bandobras Took » Thu Aug 05, 2010 11:25 pm

Will be adding Discarding Characters to IV.F.

Also, there will be a IV.V: Prisoners
Remember, NetRep rulings are official. This does not necessarily mean they are correct.

You probably aren't playing Fallen Wizards .
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Re: A Universal Rules Document?

Postby Bandobras Took » Fri Aug 06, 2010 3:40 am

Quick update:

I am up to version 0.05 -- I am all the way to "Playing Hazard Creatures" on my outline and working my way slowly through the ME:TW rulebook.
Remember, NetRep rulings are official. This does not necessarily mean they are correct.

You probably aren't playing Fallen Wizards .
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Re: A Universal Rules Document?

Postby Darksatin » Fri Aug 06, 2010 4:30 pm

Mark Alfano had worked on a compilation of the rules.
See this old post :
viewtopic.php?f=2&t=854

It could be interesting to you to ask him for this document.
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Re: A Universal Rules Document?

Postby Bandobras Took » Fri Aug 06, 2010 5:18 pm

Unless something drastic happens, I should be done with 1.0 by at least August 14th. At this point I'm not sure I'd like to have to integrate another person's work.

Besides, (and I say this entirely without rancor), if he were still interested in Middle Earth, he would have checked these forums in the past three days. This was why I waited a full three days.
Remember, NetRep rulings are official. This does not necessarily mean they are correct.

You probably aren't playing Fallen Wizards .
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Re: A Universal Rules Document?

Postby Bandobras Took » Sat Aug 07, 2010 1:21 am

Version 0.1 is done: METW rules integrated, with a smattering of MELE and CRF. It's remarkable how many ridiculous rules situations don't exist at the moment. :)
Remember, NetRep rulings are official. This does not necessarily mean they are correct.

You probably aren't playing Fallen Wizards .
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Re: A Universal Rules Document?

Postby Bandobras Took » Sat Aug 07, 2010 1:44 am

Version 0.25 is done: METD rules are integrated. Only MEAS has the chance to be easier. :)
Remember, NetRep rulings are official. This does not necessarily mean they are correct.

You probably aren't playing Fallen Wizards .
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