608-Deck_Limitations

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608-Deck_Limitations

Postby dirhaval » Sun May 18, 2014 10:23 pm

I like to set limitations on deck building.
The purposes of these limitation are to prevent a large advantage for one
side and to promote the use of other cards.


01-The most Gates of Morning cards used by a player is a maximum of two.
02-The most Doors of Night cards used by a player is a maximum of two.
03-The most Twilight cards used by a player is a maximum to two.

04-Max. Gates of Morning used by Heroes in one Division of 4 players is 8 cards.
05-Max. Doors of Night used by Minions in one Division of 4 players is 8 cards.
Dragon-Lords, Warlords, and Ringwraiths just have to make a deck with this limitation. Flip a coin and move on. :)
06-Max. Twilights used by a side of a Division of 4 players is 8 cards.

07-Max. Aware of Their Ways used by one side of a Division of 4 players is 3.
08-Max. number of the same hazard event used by one side of Division of 4 players is 6, except for Twilight and An Unexpected Outpost.
09-Max. Skies of Fire used by one side of a Division 4 players is 6 (that event is rarely used; I like to see more of it)
dirhaval
 
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Joined: Tue Feb 06, 2007 5:39 am

Re: 608-Deck_Limitations

Postby dirhaval » Fri May 30, 2014 12:13 am

When making the Black Player hazard decks some use many agents that assume
to be used in specific regions. But, if you know that say Witch-king will face the
Gondor Division in Turn 5-8, then why not keep Firiel there causing trouble
if played on Turn 2? That will be apart of the meta-game. I see though that it
is not fair to know in advance of the opponents' turns.

This means that the turn sequence of Divisions will remain hidden until
the appropriate turn.


For example, Witchking is facing the Utter South Division for turns 1-4.
He plays Firiel face-down on turn 3. Turn 4 the Ringwraith decides to move
her west towards Eriador through Anfalas. At the end of turn 4 the
announcement is made to have Witchking face the Wilderland Division
for turns 5-8. doh! Now, does the agent change direction or stay on course
towards Eriador?
dirhaval
 
Posts: 409
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Re: 608-Deck_Limitations

Postby dirhaval » Sat Feb 18, 2017 2:36 am

I have been updating all the Avatar Decks while playing fate.
Oh dear. some hazards are more common then they should.

The minions were good at limiting multiple creatures used then heroes.
That is minions had a few creatures used more than 4x; heros had many.
That is not fair. So I modified the decks and made hard decisions.

Now,
Heroes have only three creatures used more than 3x in their 20 decks.
Durin's Folk, Elves Upon E, Wandering Eldar all used 6x.

Minions it is:
Chill Douser, Ghosts, Ghouls used 6x each.

I also limited use of the hazard events. Before I had 27 events used more than 6x. Now, 14x including:
120-outpost
58-twilight
26-doors of night
13-nobody's friend
12-weariness of the heart and foolish words
10-never seen him and summons from long sleep
9-choking shadows, GSBuriedT, Rats, Fruitless Victory
8-Full of FR
7-cunning foes

Rats will go down to 6x soon. I finally got rid of some biases I have been carrying for years to do this.

Creatures seeing no use in avatar deck:
snow lion, Terror of H, demon whale, ELRW, Elven Archers
Assassin, Thief, Pickpocket, Orc Battalion, Glutan War-wolves
dirhaval
 
Posts: 409
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