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Council of Elrond • View topic - Weapon-masters cards

Weapon-masters cards

Moderators: Vastor Peredhil, Thorsten the Traveller, Vastor's Dreamers

Weapon-masters cards

Postby Vastor Peredhil » Wed May 06, 2009 8:13 am

Hi all, just some ideas I came up while droling this morning ;)

Axe-master - Permanent-event
[CP: 1(2)]
Warrior-only. Dwarf, elf, man or orc only, if bearing an axe. This card may also be played as a minion resource. Before resolving a creature attack (with equal or less strikes than the prowess bonus the axe he is bearing is giving to him vs. this creature (may not be used against creatures where each character faces a strike), bearer may opt to face the creature as though he were a one-character company. If the creature is defeated, the attack against the company is canceled and bearer makes a corruption check; if the creature is ineffectful the attack resolves normally; if the creature is succesfull discard bearer's axe along with this card; in any case tap the item afterwards. This card gives 2 corruption points to a minion bearer.

Mace-master - Permanent-event
[CP: 1(2)]
Warrior-only. Dwarf, troll, wose or The Witch-king only, if bearing a flail, hammer or mace. This card may also be played as a minion resource. Before resolving a creature attack (with equal or less strikes than the prowess bonus the flail, hammer or mace he is bearing is giving to him vs. this creature (may not be used against creatures where each character faces a strike), bearer may opt to face the creature as though he were a one-character company. If the creature is defeated, the attack against the company receives -2 prowess and -2 body and bearer makes a corruption check; if the creature is ineffectful the attack resolves normally; if the creature is succesfull bearer is wounded (no body check required); in any case tap the item afterwards. This card gives 2 corruption points to a minion bearer.

Blade-master - Permanent-event
[CP: 1(2)]
Warrior-only. Dunadan, elf, men, orc, ringwraith or Alatar only, if bearing a blade (e.g.Aiglos, Glamdring, or Sting, but noa an axe). This card may also be played as a minion resource. Before resolving a creature attack (with equal or 1 more marshalling points than the prowess bonus the blade he is bearing is giving to him vs. this creature), bearer may opt to face the creature as though he were a one-character company. If the creature is defeated, the attack against the company receives -X strikes equal to the weapon prowess bonus vs. this creature bearer makes a corruption check; if the creature is ineffectful the attack resolves normally; if the creature is succesfull bearer is wounded (no body check required), in any case tap the item afterwards. This card gives 2 corruption points to a minion bearer.

these cards might need some tweeking, but I like the style

mfg Nicolai
Last edited by Vastor Peredhil on Thu May 07, 2009 4:07 pm, edited 1 time in total.
Vastor Peredhil
Council Member
 
Posts: 861
Joined: Wed Jan 31, 2007 10:46 am
Location: Kempen (Niederrhein) Germany

Postby Vastor Peredhil » Thu May 07, 2009 4:06 pm

Vastor Peredhil
Council Member
 
Posts: 861
Joined: Wed Jan 31, 2007 10:46 am
Location: Kempen (Niederrhein) Germany

Re: Weapon-masters cards

Postby dirhaval » Mon Apr 06, 2015 1:30 am

I do like these weapon-themed cards. I would use them in a game.

Fate purposely avoids use of these cards since the effort to include them to me
is too much time since I discard almost all the starting characters....
adding them into the deck really is not that difficult, but if there is a deck change
then I do not want to unstring the deck because of a card. However, leaving
these cards out does entice the reader to put the card into the deck to get
him thinking more about the deck.
dirhaval
 
Posts: 409
Joined: Tue Feb 06, 2007 5:39 am


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