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Council of Elrond • View topic - Can(not) be duplicated exploit

Can(not) be duplicated exploit

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Can(not) be duplicated exploit

Postby Konrad Klar » Wed Jun 08, 2016 9:48 am

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Re: Can(not) be duplicated exploit

Postby Bandobras Took » Wed Jun 08, 2016 1:53 pm

It would seem that nothing does, but since you can only have one unstored copy at a time, getting two into play is perhaps sufficiently difficult to counterbalance it.
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Re: Can(not) be duplicated exploit

Postby Thorsten the Traveller » Mon Jun 13, 2016 7:56 pm

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Re: Can(not) be duplicated exploit

Postby Konrad Klar » Mon Jun 13, 2016 8:54 pm

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Re: Can(not) be duplicated exploit

Postby Thorsten the Traveller » Fri Apr 14, 2017 8:04 am

So the duplicability of a non-unique card is irrelevant once it is stored? Is that the final verdict? That might require some attention, perhaps even ruling.

imo, the uniqueness can be extended to duplicability, as they cover the same issue (unique is something that cannot be duplicated).
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Re: Can(not) be duplicated exploit

Postby Konrad Klar » Fri Apr 14, 2017 1:45 pm

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Re: Can(not) be duplicated exploit

Postby Thorsten the Traveller » Fri Apr 14, 2017 2:54 pm

Not sure I follow your point, we're still talking about stored cards, right, and how their non-duplicability still applies?

the whole CRF entry seems weird, as you say, Knowledge of the Enemy still works.
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Re: Can(not) be duplicated exploit

Postby Konrad Klar » Fri Apr 14, 2017 3:21 pm

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Re: Can(not) be duplicated exploit

Postby Bandobras Took » Sat Apr 15, 2017 3:02 am

Remember, NetRep rulings are official. This does not necessarily mean they are correct.

You probably aren't playing Fallen Wizards .
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Re: Can(not) be duplicated exploit

Postby Konrad Klar » Sat Apr 15, 2017 7:42 pm

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Re: Can(not) be duplicated exploit

Postby Thorsten the Traveller » Wed Apr 19, 2017 9:18 pm

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Re: Can(not) be duplicated exploit

Postby Bandobras Took » Wed Apr 19, 2017 9:40 pm

It's a rare effect, but not unknown. The Witch-King of Angmar has a continuing effect despite leaving play. A Sapling of the White Tree remembers that it was stored at Minas Tirith for the purposes of White Tree.

I do not know that there is rule that a card must be in play to have an effect on the game. I believe a stored Ithil-Stone continues to prevent Bane.

What's really difficult is how Neither So Ancient Nor So Potent works, since it is played on a card that is not in play, thus violating the rules for active conditions. ;)
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Re: Can(not) be duplicated exploit

Postby Konrad Klar » Thu Apr 20, 2017 11:45 am

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