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Council of Elrond • View topic - MELE Rules That Do Not Apply To Fallen Wizards

MELE Rules That Do Not Apply To Fallen Wizards

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MELE Rules That Do Not Apply To Fallen Wizards

Postby Bandobras Took » Sat Mar 12, 2016 3:12 am

Last edited by Bandobras Took on Sat Mar 12, 2016 4:16 pm, edited 1 time in total.
Remember, NetRep rulings are official. This does not necessarily mean they are correct.

You probably aren't playing Fallen Wizards .
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Re: FWs -- Fun With Multi-Leader Companies

Postby Konrad Klar » Sat Mar 12, 2016 8:45 am

We will not speak of such things even in the morning of the Shire.
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Re: FWs -- Fun With Multi-Leader Companies

Postby Bandobras Took » Sat Mar 12, 2016 3:03 pm

Remember, NetRep rulings are official. This does not necessarily mean they are correct.

You probably aren't playing Fallen Wizards .
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Re: FWs -- Fun With Multi-Leader Companies

Postby Bandobras Took » Sat Mar 12, 2016 3:36 pm

Remember, NetRep rulings are official. This does not necessarily mean they are correct.

You probably aren't playing Fallen Wizards .
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Re: FWs -- Fun With Multi-Leader Companies

Postby Bandobras Took » Sat Mar 12, 2016 3:53 pm

Other notes:

FWs Orc Scouts are not half characters for the purpose of calculating the hazard limit.
FWs Orcs and Trolls may not take trophies.

Detainment attacks against Hero/FW characters would wound them if it weren't for the CRF. :)
Remember, NetRep rulings are official. This does not necessarily mean they are correct.

You probably aren't playing Fallen Wizards .
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Re: MELE Rules That Do Not Apply To Fallen Wizards

Postby Konrad Klar » Sat Mar 12, 2016 5:54 pm

We will not speak of such things even in the morning of the Shire.
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Re: MELE Rules That Do Not Apply To Fallen Wizards

Postby Bandobras Took » Sat Mar 12, 2016 6:56 pm

The CRF states that strikes from a detainment attack tap a character rather than wound them.

All the detainment rules in MELE are bulleted.

My guess would be that this is why the CRF goes out of its way to say what such strikes do. :)

I looked over the MELE Rulebook; these are the only points I've noticed that affect FWs.
Remember, NetRep rulings are official. This does not necessarily mean they are correct.

You probably aren't playing Fallen Wizards .
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Re: MELE Rules That Do Not Apply To Fallen Wizards

Postby Thorsten the Traveller » Fri Apr 14, 2017 7:07 am

Stone-age did not end because man ran out of rocks.
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Re: MELE Rules That Do Not Apply To Fallen Wizards

Postby Konrad Klar » Fri Apr 14, 2017 7:36 am

We will not speak of such things even in the morning of the Shire.
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Re: MELE Rules That Do Not Apply To Fallen Wizards

Postby Thorsten the Traveller » Fri Apr 14, 2017 8:36 am

You don't even own the small booklet that comes with a MELE starter?
If you come to Polish nationals, we'll have Pawel get you a hardcopy of MELE rules. Better yet, come to Worlds! :wink:
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Re: MELE Rules That Do Not Apply To Fallen Wizards

Postby Bandobras Took » Fri Apr 14, 2017 3:41 pm

Remember, NetRep rulings are official. This does not necessarily mean they are correct.

You probably aren't playing Fallen Wizards .
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Re: MELE Rules That Do Not Apply To Fallen Wizards

Postby Shapeshifter » Tue Apr 18, 2017 6:51 pm

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Re: MELE Rules That Do Not Apply To Fallen Wizards

Postby Bandobras Took » Tue Apr 18, 2017 7:07 pm

Remember, NetRep rulings are official. This does not necessarily mean they are correct.

You probably aren't playing Fallen Wizards .
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Re: MELE Rules That Do Not Apply To Fallen Wizards

Postby Shapeshifter » Tue Apr 18, 2017 8:06 pm

Ok, that clarifies things. Thanks! :)
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Re: MELE Rules That Do Not Apply To Fallen Wizards

Postby Thorsten the Traveller » Wed Apr 19, 2017 9:04 pm

Stone-age did not end because man ran out of rocks.
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