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Council of Elrond • View topic - Alone and Unadvised with joining

Alone and Unadvised with joining

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Alone and Unadvised with joining

Postby Maethmaenor » Thu Mar 05, 2015 6:34 pm

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Re: Alone and Unadvised with joining

Postby Konrad Klar » Thu Mar 05, 2015 10:36 pm

We will not speak of such things even in the morning of the Shire.
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Re: Alone and Unadvised with joining

Postby Maethmaenor » Fri Mar 06, 2015 4:14 pm

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Re: Alone and Unadvised with joining

Postby Maethmaenor » Mon Apr 13, 2015 5:07 pm

Hello:

I have two more questions regarding AaU, please:

1) If the company moves with starter movement: count this as only two regions, or should I count the region symbols in the site path? I think it is the first, but I am not really sure.

2) As the text says: "All of his checks are modified by the number of characters in his company" I allways play counting the character with AaU too. That means that I must allways modify the check by +1 at least. Is that really right? Just wondering, maybe the text should be: CP: 3 (and not 4), and later: "All of his checks are modified by the number of the other characters in his company" or something like that.

Thank you.
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Re: Alone and Unadvised with joining

Postby Bandobras Took » Mon Apr 13, 2015 7:35 pm

Remember, NetRep rulings are official. This does not necessarily mean they are correct.

You probably aren't playing Fallen Wizards .
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Re: Alone and Unadvised with joining

Postby Konrad Klar » Mon Apr 13, 2015 8:03 pm

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Re: Alone and Unadvised with joining

Postby Maethmaenor » Mon Apr 13, 2015 8:20 pm

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Re: Alone and Unadvised with joining

Postby Bandobras Took » Mon Apr 13, 2015 11:19 pm

I would say the general rule is that effects which change the number of region symbols would also affect anything that relies on the number of regions, e.g. Returning To Site caused by Long Winter. Hey! would alter whether a company is sent back, and Withered would make a company vulnerable that was not previously. Likewise, Hey! would alter the number of corruption checks Lure of Nature or Alone would cause, as would Withered.
Remember, NetRep rulings are official. This does not necessarily mean they are correct.

You probably aren't playing Fallen Wizards .
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Re: Alone and Unadvised with joining

Postby Konrad Klar » Mon Apr 13, 2015 11:29 pm

So company under effect of Hey! Come Merry Dol! moving from Rivendell to Cameth Brin is moving through 0 regions and through Rhudaur?
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Re: Alone and Unadvised with joining

Postby Bandobras Took » Mon Apr 13, 2015 11:34 pm

Technically, I believe that's correct. It obviously makes no sense, but that's not the first time that's happened in this game. :)
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Re: Alone and Unadvised with joining

Postby Konrad Klar » Tue Apr 14, 2015 12:04 am

We will not speak of such things even in the morning of the Shire.
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Re: Alone and Unadvised with joining

Postby Bandobras Took » Tue Apr 14, 2015 4:29 am

Remember, NetRep rulings are official. This does not necessarily mean they are correct.

You probably aren't playing Fallen Wizards .
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Re: Alone and Unadvised with joining

Postby Konrad Klar » Tue Apr 14, 2015 2:53 pm

Ok.
And someone using Forod, Washed and Refreshed for the same company is able to untap one character in the company at start of M/H phase (up to three with Hey! Come Merry Dol!).

(special movement with Bill the Pony, Great Road, does not allow to draw a cards for movement at all, so nothing can modify a number of cards to draw).

One curious thing. If:

a) Only allows the extra card draw for moving companies that actually have a site path, and
b) Cannot be used with Under-deeps movement, or special movement cards like Belegaer.

are really separate, why "Under-deeps movement" is mentioned at all? Using Under-deeps movement is situation where company does not have actually site path, so it is already covered by (a). Is it for hypothetical situation where a company using Under-deeps movement has anyway site path?

But it is a discrepancy not bigger than mentioning special movement with Belegaer as movement without actually having a site path (if [a] and [b] are read as whole, not as separate rules).
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Re: Alone and Unadvised with joining

Postby Bandobras Took » Tue Apr 14, 2015 3:56 pm

Quite possibly. There is overlap there; a person using Eagle-Mounts will be using special movement and also have no site path.
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