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Council of Elrond • View topic - Breaking up/Blocking Anduril

Breaking up/Blocking Anduril

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Breaking up/Blocking Anduril

Postby Chizakura » Sat Oct 01, 2011 11:43 am

I was wondering if I could use Neither so Ancient Nor so Potent or Which Might Be Lies to disrupt or break up someone pursuing Anduril. I'm a bit vague on the particulars of assembling it (I've seen it done once in a game, but I have a small group of friends that play so we get together infrequently) so I'm not sure that these cards could be employed. Are there other convenient ways to break up someone trying to re-assemble Anduril? Thanks for any help/advice/suggestions in advance.
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Re: Breaking up/Blocking Anduril

Postby Bandobras Took » Sat Oct 01, 2011 1:31 pm

Neither So Ancient, no. It only works on items, and the only item involved is Narsil, which is typically not stored.

Which Might Be Lies will work on either Reforging or Anduril if either has been stored. The most likely candidate will be the Reforging, since Anduril is unique. There's a narrow window, though, because most people trying for the combo try to get both events before coming back to store so that there will be less of a wasted trip.
Remember, NetRep rulings are official. This does not necessarily mean they are correct.

You probably aren't playing Fallen Wizards .
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Re: Breaking up/Blocking Anduril

Postby Chizakura » Sat Oct 01, 2011 2:03 pm

Hi again, Bandobras, and thanks. It seems like I always find you helping someone out with their questions :)

So, if I understand things correctly, the components needed to reforge Anduril are Narsil, Reforging, and Anduril. The player would have to play a Reforging and Anduril (at a site where information is playable) then go back to a haven to store them with Reforging being stored first so that Anduril can be stored and played by discarding Reforging. So, as a player trying to break this up, I would have to play Which Might Be Lies when the Reforging is stored so that he loses Reforging and can't pull out Andurril? Or would I play it on Anduril the moment he stores it, but before he gives it to a character?

Sorry, I'm just trying to figure out the timing and the small window you mention. And thanks again for being so helpful.
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Re: Breaking up/Blocking Anduril

Postby Bandobras Took » Sat Oct 01, 2011 3:58 pm

You can't do either. Storing occurs in the organization phase. Hazards are played during the m/h phase. He would have had to restore the Reforging on previous turn from Anduril. A very narrow window.
Remember, NetRep rulings are official. This does not necessarily mean they are correct.

You probably aren't playing Fallen Wizards .
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Re: Breaking up/Blocking Anduril

Postby Chizakura » Sat Oct 01, 2011 4:12 pm

Ah, dur, that's right. So, if I'm getting this right, the only way to pull it off would be if there's a turn between him storing Reforging and getting Anduril so that Which Might Be Lies can be played in the hazard phase in between the two - which, I assume, most people wouldn't do.
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Re: Breaking up/Blocking Anduril

Postby Bandobras Took » Sat Oct 01, 2011 6:06 pm

Right.
Remember, NetRep rulings are official. This does not necessarily mean they are correct.

You probably aren't playing Fallen Wizards .
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Re: Breaking up/Blocking Anduril

Postby Mordan » Mon Oct 03, 2011 6:20 pm

is there any hazard that forces the discard a live resource permanent event?

* like the French version of Many Sorrows Befall*
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Re: Breaking up/Blocking Anduril

Postby Bandobras Took » Tue Oct 04, 2011 11:24 am

Not to my knowledge; there are specific instances such as Doors of Night for Environments or Echoes of the Song for Stage Resources.
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Re: Breaking up/Blocking Anduril

Postby kober » Wed Nov 19, 2014 6:35 am

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Re: Breaking up/Blocking Anduril

Postby Vastor Peredhil » Wed Nov 19, 2014 5:21 pm

Anduril stays with Narsil
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Re: Breaking up/Blocking Anduril

Postby kober » Wed Nov 19, 2014 7:11 pm

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Re: Breaking up/Blocking Anduril

Postby Vastor Peredhil » Wed Nov 19, 2014 7:24 pm

Well Anduril is placed with Narsil, and is considered 1 item, so if your were "Called Home" one would be stupid to not auto transfer Narsil with Anduril on it to another character in the company
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Re: Breaking up/Blocking Anduril

Postby kober » Thu Nov 20, 2014 3:43 pm

I was actually wondering why the "all other non-follower cards he controls are discarded" section of Call of Home doesn't apply to Anduril. Isn't a permanent-event played on an item considered a card controlled by the item-holding character?
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Re: Breaking up/Blocking Anduril

Postby Vastor Peredhil » Thu Nov 20, 2014 6:34 pm

the items becomes one, as Anduril is placed on Narsil, otherwise one could not even transfer Narsil restored without loosing Anduril
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Re: Breaking up/Blocking Anduril

Postby Bandobras Took » Fri Nov 21, 2014 2:33 pm

Remember, NetRep rulings are official. This does not necessarily mean they are correct.

You probably aren't playing Fallen Wizards .
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