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Council of Elrond • View topic - pre selection for VC2 (?)

pre selection for VC2 (?)

Where the Virtual Boyz plan their latest capers

Moderator: Virtual Card Development

Postby marcos » Fri Jan 23, 2009 12:11 pm

i missed ghosts V in the first version, and i would really like to include them as i see it is a very promising idea...

now my concern is wich suggestion should i use because there are many and all are good, also if i have to include sleepless malice V i have to take out 2 cards from the first xml version to include both ghosts and sleepless malice...

discussion can be found in this

any ideas?
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Postby Vastor Peredhil » Fri Jan 23, 2009 12:57 pm

make it a 64 cards set (so 8 x 8 cards can be printed, the way I used it for DC print sheets ;) )

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Postby marcos » Fri Jan 23, 2009 1:11 pm

i prefer to keep it at 60, but if i cant find anything to remove i think i will increase the amount of cards as you suggested...

or simply left ghosts V for a possible VC3 :lol:
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Postby Thorsten the Traveller » Sun Jan 25, 2009 9:00 pm

Like the others I appreciate your energetic approach Marcos, but this would all be for the sake of experiment and testing, right?...

And I don't know if you noticed it or heard it from others, but the adding of the VC2 ideas has shaken up all the cards further in the list so the decks had to be redone...

Yes I did mention a few preferences for new cards and foci of attention, but that was only to kick off :wink: I'll have a look at that Hoard well Searched again.
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Postby marcos » Mon Jan 26, 2009 2:07 am

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Postby Thorsten the Traveller » Mon Jan 26, 2009 1:30 pm

hehe, I had only 1 deck because I only ever played one game before, so no real harm done, and I fixed the deck I wanted to play yesterday.
Look, I'm digitally challenged so I have no idea why this actually occurred, I just thought I'd draw your attention to it, if no one else had already, also to avoid such troubles in the future :wink:
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Postby marcos » Mon Jan 26, 2009 1:40 pm

it happened because the order of gccg library changed, if we include 1 or more cards in any set or put some new sets before old ones, then the order gets screwed as well as the deck lists (your decklist will show the new card that is in the same place as the old one was) . Luckly, there wont be any changes in amount of cards in existing sets so such problems wont occur again, at least that vastor adds cards to his DC sets. If i ever made another Virtual sets i will include it after Vastor's so we dont have this problem again :)
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Postby Thorsten the Traveller » Mon Jan 26, 2009 1:47 pm

yes I got that part, but I don't know why the cards are obviously tied to such slots, but that is a technical matter perhaps beyond what interests us.

Anyway, the number of cards in a possible VC2 set isn't fixed at all, so perhaps it would be best to move the set at the end of all sets, and any set after that should always come at the end too? Of course it would be more clear if related sets where next to one another, but that seems difficult then to arrange without problems, and who knows what sets Nico might devise in the future :wink:
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Postby marcos » Mon Jan 26, 2009 1:56 pm

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Postby Thorsten the Traveller » Mon Jan 26, 2009 2:10 pm

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Postby marcos » Mon Jan 26, 2009 2:37 pm

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Postby Bandobras Took » Mon Jan 26, 2009 8:08 pm

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Postby Bandobras Took » Mon Jan 26, 2009 8:19 pm

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Postby Thorsten the Traveller » Thu Jan 29, 2009 7:08 pm

After having a look at the selected cards for VC2 so far, this is what strikes me:
- some cards in there that received little/no discussion (sojourn, spells discord, fiery blade, await advent), some of which imho are rather pale (notably the delver's harvest/earth eater/gnawed ways combo, and map to mithril)
- some cards are new (where they come from? lost in DD?), some really cool, like gold chains!
- still no pukel enhancements included
- alot of Fallen Saruman, I totally agree with helping him, but obviously not all can be selected
- also quite a bit RW movement enhancers, in itself not that bad, but VC1 already helped out here so a bit redundant, well redundant, in the sense that active RW's has been improved alot.

As we all know, each of us has different ideas with respect to virtualising, some like simple cards with tactical benefits and general effects, others more thematical or inventive options to get something cool out of a game. All of us like more interaction, between players, and between hazard/resource play, to avoid the standard cards. Of course a VCset will have to have a good mix. I think some more options for (minion) missions are still missing. Missions usually don't win you the game, but they are what makes it worth playing often, for me. Here's a few that could be cool and were not included so far.

In the name of Mordor, Ring Leaves it's mark, Deepest Delvings, Knowledge of the enemy/Double Dealing, Ancient Secrets, Long Grevious Siege, Legendary Stair, see

with respect to rings, these ideas might also be interesting to include:
Dark Power (like better than the general Something Else), Will of the Ring, Wizard's Ring, The Undeeps of Anduin

and as personal note, I really think we need more Stinker play !

lastly, as oddities, I like Bairanax Roused and Free to Choose

@Marcos, if you want to see those Arda ideas, have a look at the list in the rules file at Lure site. Especially Scroll of Isildur would be so cool to have in one way or another, since Scroll sucks big time, and to lure people to Isengard to test rings is so cool, but I suppose in constructed that would need major redoing (Bandobras wouldn't mind probably). Also I gave many factions some ability, because factions are boring, and it seems faction battling is not moving foreward yet, so this could be a way to go? No Strangers works pretty cool as interaction card to annoy your opponent, Rescue Prisoners is finally rescuing prisoners, Stone of Erech is the ultimate motivational test, Red Book lets you sail Hobbits acros the sea, Tales of the Hunt rewards killing creatures for tactics, Here is a Snake lets you duel opponent, well, etc. Also some new versions for Lost in cards.
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Postby marcos » Thu Jan 29, 2009 8:21 pm

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