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Council of Elrond • View topic - Virtual Card Discussion and Playtesting

Virtual Card Discussion and Playtesting

Moderator: VC Admins

Virtual Card Discussion and Playtesting

Postby Jambo » Tue Feb 06, 2007 4:30 pm

Created a discussion and feedback thread because I could find the referenced one anywhere.

I've downloaded the VC xml sheets and intend to design a new deck soon. However, I have a few questions:

Adunaphel Unleashed: She must be tapped to play this card on her, right?

Riven Gate: Is the playing of the extra "free" characters still governed by the normal limitations for playing a character - e.g. no more than 20 GI?

Dwar Unleashed: Is the maximum number of regions Dwar can move using this card still limited to 4? Also would consecutive m/h phases obtained through Use Your Legs and/or Forced March continue to add to the prowess of the wolf allies? I presumed yes, since the bonus can reach up to +7.

Fate of the Ithil Stone: If you fail the >14 check when tapped is the wizard still considered to have a mind of 10 for counting towards the highest mind character to face the cc?

I Know Much About You: Does the agent have to be revealed from the player's hand or can it be revealed from the table? Also, would this work for Baduila's secondary effect? I presume not since it doesn't require tapping of the agent.

Grond and Alliance of Free Peoples: I'm curious, has anyone tried either of these out yet? No matter how I try to look at them I can't seem to fathom out how these aren't going to be majorly game breaking? All one seemingly needs to do is create a faction heavy deck, play this card and go romping on your opponent's factions. Once one battle ensues, the loser immediately loses all factions even if the body checks aren't successful! On top of this I can't see how the losing player will ever manage to keep another faction in play for longer than one turn. Won't the winner's large stack of factions just descend on the new faction? Presumably the winner will also then double in faction points?

E.g. Hero player has raised Rangers of the North and Blue Mountain Dwarves = 6 MPs. Minion player Orcs of Moria and Snaga-hai = 4 MPs. Hero player plays this card during Org phase and combines both factions in Eriador. Minion player combines both his factions. Now presumably the minion player might just continue to try to keep >4 regions away, but they won't be able to do this for ever. When they wend up battline it's 12 + roll vs 8 + roll. Say loser is minion. Any subsequent faction raised by the minion player will have to face 12 + roll.

Suggestion:
Factions only get removed through a failed body check?
For combat purposes, don't double the faction MPs?

Cheers
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Postby Jambo » Tue Feb 06, 2007 11:35 pm

Waiting Shadow: It says "Choose Wizard if present". Does this also refer to a RW if played on a RW company? If so, what happens if there's more than one RW present?
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Postby Frodo » Mon Feb 12, 2007 6:54 am

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Postby Jambo » Sat Feb 24, 2007 2:29 pm

Half an Eye Open
Playable on a site that contains a hoard or on a Dragon at home manifestation. When this card is played, take up to three cards from your discard pile and place them facedown with this card. You may play short or permanent event hazards (except At Homes and Parsimony of Seclusion) placed with this card that mention a unique dragon by name or the phrase “dragon manifestation” in their game text or title as if they were in your hand. All hazards targeting unique dragon creatures do not count against the hazard limit. Prowess of Age can only be played to give a prowess bonus. Discard this card if there are no hazards with it.

I'm after a couple of quick clarifications of this card:

1. The phrase "Dragon Manifestation" is used as a playability condition however the only cards I could find that use this exact phase are Parsimony of Seclusion, From the Pits of Angband and Prowess of Age. PoS isn't allowed and the part of PoA that uses this phrase isn't allowed! Can I take it this is meant to be "Dragon" instead? Otherwise, presumably all the other interesting cards like Dragon's Curse, Memories Stolen, Dragon's Desolation, Rumour of Wealth, aren't included.

2. "Playable on a site that contains a hoard..." If the site is removed from play I take it this card remains, since this card is only discarded if there are no cards underneath it?

Cheers
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Postby Frodo » Sat Feb 24, 2007 5:21 pm

Yikes, nice catch Jamie. I think we accidentally combined an older text version with a newer one, and we messed up the meaning.

Here is what the card *should* say, as of now, and will be rewritten to say in the next playtest version. Changes are in capital letters:

Half an Eye Open (V)
Playable on a site that contains a hoard or on a Dragon at home manifestation. When this card is played, take up to three cards from your discard pile and place them facedown with this card. You may play short or permanent event hazards (except At Homes and Parsimony of Seclusion) placed with this card that mention a NAMED DRAGON OR THE WORD "DRAGON" in their game text or title as if they were in your hand. All hazards targeting unique dragon creatures do not count against the hazard limit. Prowess of Age can only be played to give a prowess bonus. Discard this card if there are no hazards with it OR IF THE CARD IT IS PLAYED ON IS REMOVED FROM PLAY.


This nicely opens up the number of hazards that can played. Don't forget about Known to an Ounce!

-Frodo
Last edited by Frodo on Fri Mar 02, 2007 9:48 pm, edited 1 time in total.
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Postby Jambo » Fri Mar 02, 2007 2:37 pm

Regarding Half and Eye Open:

Can I just ask what's the point of playing this card on a site in play that contains a hoard, if the card and the hazards beneath it will simply be discarded when the company at that site moves?

Also, what happens if this card is played on a Dragon at Home Manifestation and the DaH is subsequently discarded or killed? Presumably one could play it on your own as well as your opponent's Dragon at Home Manifestations?

If these are unwanted effects, maybe the card should read:

"Playable if a site that contains a hoard or a Dragon at Home Manifestation is in play."
Last edited by Jambo on Fri Mar 02, 2007 2:57 pm, edited 1 time in total.
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Postby Jambo » Fri Mar 02, 2007 2:51 pm

Armory:
When Armory comes into play, you must place between two and four minor items (except Cram) from your sideboard under Armory. These minor items are playable at tapped and untapped Free-holds and Border-holds (no more than two minor items per site). If there are no items under Armory, you gain 1 marshalling point.

Can these minor items be unique, e.g. Sting, and/or can they be hoard? If so, presumably they're also playable at the free-hold and border-holds?

Anduin:
Unique. Playable at the beginning of the movement/hazard phase after cards are drawn if you moved through at least two of the following regions: Rohan, Anorien, Ithilien, Dagorlad, Lebennin, Harondor. Bring a resource or character from your discard pile to your playdeck (reshuffle) for each of the above regions moved through. Hazard creatures may be keyed to Coastal Seas against this company for remainder of phase. Remove this card from the game.

Regarding the last part, does it mean that creatures typically playable can be played keyed to a coastal sea region instead? E.g. Assassin, Thief, or whatever, keyed to coastal sea?

Or does it mean creatures that are normally keyable to coastal seas can be keyed to a company moving using this card? Also "may be keyed" implies it's optional. Is that correct?
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Postby Frodo » Fri Mar 02, 2007 9:46 pm

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Postby Jambo » Fri Mar 02, 2007 10:09 pm

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Postby Frodo » Fri Mar 02, 2007 10:23 pm

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Postby Jambo » Sat Mar 03, 2007 1:10 pm

Hi Joe,

Sacrifice of Form: Does it give the 3 MPs immediately or only when the card is placed with the returning wizard?

Wondrous Maps: Should this card say "playable on a company"? Otherwise as a permanent event this card might effect both you and your opponent's companies by default?

Vanishment: Presmuably you only make the cc if you win the duel? Also, do you get the 1 MP even if your Wizard is the avatar that's discarded? Just a suggestion but you might want to have a stage point limit on the ability to target an opponent's FW? Otherwise, with just a few spells this card could conceivably just shut down every FW deck, since they tend to rely so heavily on their FW specifc stage resources. Maybe FW specific stage resources shouldn't be discarded?
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Postby Frodo » Sat Mar 03, 2007 5:30 pm

Regarding the Fair Travel cards:

Yes, that was intentional.

-Frodo
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Postby Frodo » Sat Mar 03, 2007 5:52 pm

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Postby Ringbearer » Sat Mar 03, 2007 11:21 pm

"I used to roll the dice, feel the fear in my enemies eyes."
- Coldplay, Viva la Vida.

Gaming is life, the rest is just dice rolls.
- John Kovalic, Dork Tower
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Postby Frodo » Sun Mar 04, 2007 2:46 am

Good catch! Man, so many little tiny mistakes...

But actually, since the card as worded could even be played on a Ringwraith *follower*, let's revise the sentence with this one instead:

Vanishment (V):
add: "Player with lowest roll must discard his wizard or Ringwraith"

--Frodo
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