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Council of Elrond • View topic - Item/Ally/Faction Timing

Item/Ally/Faction Timing

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Item/Ally/Faction Timing

Postby miguel » Fri Mar 18, 2011 6:40 am

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Re: Item/Ally/Faction Timing

Postby miguel » Fri Mar 18, 2011 10:24 am

Would/should the following scenario be possible: I move Shagrat and Ufthak to Mt Gundabad, opponent plays Foolish Words on-guard. I cancel the automatic-attacks and tap Shagrat to play Orcs of Gundabad, in response opponent reveals Foolish Words and gives it to Shagrat. Now let's say I also have in my hand High Helm, could I now tap Ufthak to play that in response (the requirement of an untapped site exists)? If yes and no more responses are made, High Helm would be succesfully played and Mt Gundabad tapped, and Orcs of Gundabad would fizzle because the requirement of an untapped site no longer exists?

Yes I know I could just wait to see whether Shagrat gets the faction or not, but if playing items/allies/factions follows normal timing rules, shouldn't the above be possible?
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Re: Item/Ally/Faction Timing

Postby marcos » Fri Mar 18, 2011 12:57 pm

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Re: Item/Ally/Faction Timing

Postby miguel » Sat Mar 19, 2011 5:34 am

I don't think the presence of an on-guard really matters, the quote you refer to just lists revealing an on-guard as an example. Whether or not there is an actual on-guard shouldn't matter to the timing (rules) for playing items/allies/factions.
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Re: Item/Ally/Faction Timing

Postby miguel » Wed Mar 30, 2011 7:08 pm

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Re: Item/Ally/Faction Timing

Postby miguel » Wed Jun 12, 2013 4:41 pm

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Re: Item/Ally/Faction Timing

Postby Konrad Klar » Wed Jun 12, 2013 6:13 pm

1.
Seems that I've overlooked something (it was March 2011, so maybe it is not important now).

Why in example (C) declaration of playing does not meet requirements of Heedless?

2.
Is not a getting rid of event that modify AA considered action that affect AA?
If so, how about Muster Disperses on faction with Grond?
We will not speak of such things even in the morning of the Shire.
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Re: Item/Ally/Faction Timing

Postby miguel » Thu Jun 13, 2013 8:53 am

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Re: Item/Ally/Faction Timing

Postby miguel » Thu Jun 13, 2013 10:13 am

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